AI Insights · Timothy · October 2023
Top 5 2D Cartoon Games on Android in UAE: Q3 2023 Performance
Discover the performance trends of the top 5 2D cartoon games on Android in the UAE for Q3 2023, including weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 2D cartoon games on Android in the United Arab Emirates exhibited varied performance in terms of weekly downloads, revenue, and active users. Below is an overview of the key metrics for each game, based on data from Sensor Tower.
Royal Match, developed by Dream Games, Ltd., saw a steady climb in weekly revenue, beginning at approximately $36K in late June and peaking at $41.5K in the week of August 21. Weekly downloads fluctuated, reaching a high of around 11.4K in late July before declining to 4.2K by the end of September. Active user numbers also saw significant variation, starting at 25K in late June and peaking at 31K in early September before settling at approximately 28K by the end of the quarter.
Candy Crush Saga, from King, maintained a solid revenue stream, with weekly earnings ranging between $17K and $32.9K. Downloads were stable, peaking at 9.1K in mid-July and tapering off to 6.6K by the end of September. The active user base showed a gradual decline, from 129K in late June to 112K by the end of September.
Clash of Clans, by Supercell, experienced notable fluctuations in revenue, peaking at $27.5K in late July and then dropping to around $5.3K in mid-September. Weekly downloads remained consistent, with a slight peak at 1.6K in early July, and active users decreased from 73.5K in late June to 61.6K by the end of September.
Top War: Battle Game, from RiverGame, showed a significant increase in revenue, starting at $14.6K in late June and reaching a peak of $16.8K by the end of September. Downloads were minimal but showed an upward trend, peaking at 487 in mid-September. Active users remained relatively stable, fluctuating between 2.7K and 4.1K throughout the quarter.
Match Masters - PvP Match 3, by Candivore, had a varied performance with revenue starting at $5.6K in late June and increasing to $8.3K by the end of September. Downloads remained low, peaking at 1.7K in late June and dropping to 197 by the end of September. Active users saw a decline from 19K in late June to around 13K by the end of September.
For more detailed insights and data, visit Sensor Tower.